How to counter Pyro as a Scout?





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I feel that Scout against Pyro is perhaps the most difficult confrontation between classes. Scout has the lowest amount of health in the game (alongside Engineer, Sniper and Spy) and Pyro's flamethrower can kill him nearly instantly. Close encounters must be avoided, making shotguns far less useful. I can only see some items such as Shortstop and Mad Milk changing the situation. Jumping around with related items (Winger, Atomizer) equipped may be viable, but experienced Pyro players should be able to take the Scout down as the flamethrower doesn't demand accurate aim.



Is it recommended to avoid direct confrontations with Pyro entirely?



UPDATE: This question was written before a major update:






  • Flamethrowers were able to do full damage regardless of the spread of
    their flames, rewarding maximizing flame spread over focusing on a
    target. We've made changes geared toward preserving the current damage
    range of flamethrowers, but requiring better aim to do so.




    • Flame damage per second now ramps up based on density of flame encountered, up to 200%

    • Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged













share|improve this question































    7















    I feel that Scout against Pyro is perhaps the most difficult confrontation between classes. Scout has the lowest amount of health in the game (alongside Engineer, Sniper and Spy) and Pyro's flamethrower can kill him nearly instantly. Close encounters must be avoided, making shotguns far less useful. I can only see some items such as Shortstop and Mad Milk changing the situation. Jumping around with related items (Winger, Atomizer) equipped may be viable, but experienced Pyro players should be able to take the Scout down as the flamethrower doesn't demand accurate aim.



    Is it recommended to avoid direct confrontations with Pyro entirely?



    UPDATE: This question was written before a major update:






    • Flamethrowers were able to do full damage regardless of the spread of
      their flames, rewarding maximizing flame spread over focusing on a
      target. We've made changes geared toward preserving the current damage
      range of flamethrowers, but requiring better aim to do so.




      • Flame damage per second now ramps up based on density of flame encountered, up to 200%

      • Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged













    share|improve this question



























      7












      7








      7


      1






      I feel that Scout against Pyro is perhaps the most difficult confrontation between classes. Scout has the lowest amount of health in the game (alongside Engineer, Sniper and Spy) and Pyro's flamethrower can kill him nearly instantly. Close encounters must be avoided, making shotguns far less useful. I can only see some items such as Shortstop and Mad Milk changing the situation. Jumping around with related items (Winger, Atomizer) equipped may be viable, but experienced Pyro players should be able to take the Scout down as the flamethrower doesn't demand accurate aim.



      Is it recommended to avoid direct confrontations with Pyro entirely?



      UPDATE: This question was written before a major update:






      • Flamethrowers were able to do full damage regardless of the spread of
        their flames, rewarding maximizing flame spread over focusing on a
        target. We've made changes geared toward preserving the current damage
        range of flamethrowers, but requiring better aim to do so.




        • Flame damage per second now ramps up based on density of flame encountered, up to 200%

        • Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged













      share|improve this question
















      I feel that Scout against Pyro is perhaps the most difficult confrontation between classes. Scout has the lowest amount of health in the game (alongside Engineer, Sniper and Spy) and Pyro's flamethrower can kill him nearly instantly. Close encounters must be avoided, making shotguns far less useful. I can only see some items such as Shortstop and Mad Milk changing the situation. Jumping around with related items (Winger, Atomizer) equipped may be viable, but experienced Pyro players should be able to take the Scout down as the flamethrower doesn't demand accurate aim.



      Is it recommended to avoid direct confrontations with Pyro entirely?



      UPDATE: This question was written before a major update:






      • Flamethrowers were able to do full damage regardless of the spread of
        their flames, rewarding maximizing flame spread over focusing on a
        target. We've made changes geared toward preserving the current damage
        range of flamethrowers, but requiring better aim to do so.




        • Flame damage per second now ramps up based on density of flame encountered, up to 200%

        • Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged










      team-fortress-2 tf2-pyro tf2-scout






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      share|improve this question




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      edited Apr 5 '18 at 7:41







      user598527

















      asked Mar 27 '18 at 22:17









      user598527user598527

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          2 Answers
          2






          active

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          8














          You don"t need to avoid contact. In my experience an experienced scout can more often than not defeat an experienced pyro.



          The best "tool" that a Scout has to use to his advantage is his movement speed.



          Under most circumstances, the Scout can move faster than the Pyro, and the scattergun can be used right outside the Pyro's attack range, so as long as you remain moving you are harder to hit therefore harder to take damage. Obviously you cannot get too close as the Pyro is a very good DPS class at close range, so just stay close without being too close.



          Your pistol can also play a vital role, allowing you to pepper the Pyro with a few shots at medium range, which the Pyro is very weak at.



          Some unlocks that can help aid you include the Sun-on-a-Stick with its fire resistance should you catch on fire and need to temporarily retreat, the Mad Milk can be used for extinguishing yourself, or perhaps even the Force-a-Nature with its knockback ability keeping the Pyro away from you.






          share|improve this answer



















          • 3





            I would stand behind the pistol more than the milk. The pistol can give you an advantage before you move in to scattergun range, while the milk is only used once you move in close, or as a defense after retreating.

            – Roijan Eskor
            Mar 28 '18 at 3:15






          • 1





            @Roijan Eskor I agree, the mad milk in general is good for more of a support playstyle in general. If my team is ever in need of a little extra boost and I'm holding my own just fine, I will switch over to this, for a 1v1 situation though I probably wouldn't want to use the milk just because of how good the pistol can be in these situations

            – WaveX
            Mar 28 '18 at 3:18











          • Another point for maneuverability - The element of surprise also helps. The scout can flank the pyro, move in close to get one or two good meat-shots, then back right out of their range and finish them off with the pistol, all within a couple of seconds.

            – Robotnik
            Mar 28 '18 at 23:39



















          0














          I have two load outs in mind
          if your just trying to survive an encounter
          Primary: the Force-a-nature
          secondary: the pretty boys pocket pistol
          melee: the sun a stick
          Reasons why:
          why you would want the force a nature is because of its insane knock back to keep the Pyro away from you so you only have to only worry about after burn also the sun on a stick because it gives you a 25% fire resistance then after you have used those weapons to get away from the Pyro use the mad milk to extinguish any after burn.



          I hope this helped, I will make a second answer about how to attack a pyro as scout.






          share|improve this answer








          New contributor




          Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.





















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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            8














            You don"t need to avoid contact. In my experience an experienced scout can more often than not defeat an experienced pyro.



            The best "tool" that a Scout has to use to his advantage is his movement speed.



            Under most circumstances, the Scout can move faster than the Pyro, and the scattergun can be used right outside the Pyro's attack range, so as long as you remain moving you are harder to hit therefore harder to take damage. Obviously you cannot get too close as the Pyro is a very good DPS class at close range, so just stay close without being too close.



            Your pistol can also play a vital role, allowing you to pepper the Pyro with a few shots at medium range, which the Pyro is very weak at.



            Some unlocks that can help aid you include the Sun-on-a-Stick with its fire resistance should you catch on fire and need to temporarily retreat, the Mad Milk can be used for extinguishing yourself, or perhaps even the Force-a-Nature with its knockback ability keeping the Pyro away from you.






            share|improve this answer



















            • 3





              I would stand behind the pistol more than the milk. The pistol can give you an advantage before you move in to scattergun range, while the milk is only used once you move in close, or as a defense after retreating.

              – Roijan Eskor
              Mar 28 '18 at 3:15






            • 1





              @Roijan Eskor I agree, the mad milk in general is good for more of a support playstyle in general. If my team is ever in need of a little extra boost and I'm holding my own just fine, I will switch over to this, for a 1v1 situation though I probably wouldn't want to use the milk just because of how good the pistol can be in these situations

              – WaveX
              Mar 28 '18 at 3:18











            • Another point for maneuverability - The element of surprise also helps. The scout can flank the pyro, move in close to get one or two good meat-shots, then back right out of their range and finish them off with the pistol, all within a couple of seconds.

              – Robotnik
              Mar 28 '18 at 23:39
















            8














            You don"t need to avoid contact. In my experience an experienced scout can more often than not defeat an experienced pyro.



            The best "tool" that a Scout has to use to his advantage is his movement speed.



            Under most circumstances, the Scout can move faster than the Pyro, and the scattergun can be used right outside the Pyro's attack range, so as long as you remain moving you are harder to hit therefore harder to take damage. Obviously you cannot get too close as the Pyro is a very good DPS class at close range, so just stay close without being too close.



            Your pistol can also play a vital role, allowing you to pepper the Pyro with a few shots at medium range, which the Pyro is very weak at.



            Some unlocks that can help aid you include the Sun-on-a-Stick with its fire resistance should you catch on fire and need to temporarily retreat, the Mad Milk can be used for extinguishing yourself, or perhaps even the Force-a-Nature with its knockback ability keeping the Pyro away from you.






            share|improve this answer



















            • 3





              I would stand behind the pistol more than the milk. The pistol can give you an advantage before you move in to scattergun range, while the milk is only used once you move in close, or as a defense after retreating.

              – Roijan Eskor
              Mar 28 '18 at 3:15






            • 1





              @Roijan Eskor I agree, the mad milk in general is good for more of a support playstyle in general. If my team is ever in need of a little extra boost and I'm holding my own just fine, I will switch over to this, for a 1v1 situation though I probably wouldn't want to use the milk just because of how good the pistol can be in these situations

              – WaveX
              Mar 28 '18 at 3:18











            • Another point for maneuverability - The element of surprise also helps. The scout can flank the pyro, move in close to get one or two good meat-shots, then back right out of their range and finish them off with the pistol, all within a couple of seconds.

              – Robotnik
              Mar 28 '18 at 23:39














            8












            8








            8







            You don"t need to avoid contact. In my experience an experienced scout can more often than not defeat an experienced pyro.



            The best "tool" that a Scout has to use to his advantage is his movement speed.



            Under most circumstances, the Scout can move faster than the Pyro, and the scattergun can be used right outside the Pyro's attack range, so as long as you remain moving you are harder to hit therefore harder to take damage. Obviously you cannot get too close as the Pyro is a very good DPS class at close range, so just stay close without being too close.



            Your pistol can also play a vital role, allowing you to pepper the Pyro with a few shots at medium range, which the Pyro is very weak at.



            Some unlocks that can help aid you include the Sun-on-a-Stick with its fire resistance should you catch on fire and need to temporarily retreat, the Mad Milk can be used for extinguishing yourself, or perhaps even the Force-a-Nature with its knockback ability keeping the Pyro away from you.






            share|improve this answer













            You don"t need to avoid contact. In my experience an experienced scout can more often than not defeat an experienced pyro.



            The best "tool" that a Scout has to use to his advantage is his movement speed.



            Under most circumstances, the Scout can move faster than the Pyro, and the scattergun can be used right outside the Pyro's attack range, so as long as you remain moving you are harder to hit therefore harder to take damage. Obviously you cannot get too close as the Pyro is a very good DPS class at close range, so just stay close without being too close.



            Your pistol can also play a vital role, allowing you to pepper the Pyro with a few shots at medium range, which the Pyro is very weak at.



            Some unlocks that can help aid you include the Sun-on-a-Stick with its fire resistance should you catch on fire and need to temporarily retreat, the Mad Milk can be used for extinguishing yourself, or perhaps even the Force-a-Nature with its knockback ability keeping the Pyro away from you.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Mar 28 '18 at 0:13









            WaveXWaveX

            52725




            52725








            • 3





              I would stand behind the pistol more than the milk. The pistol can give you an advantage before you move in to scattergun range, while the milk is only used once you move in close, or as a defense after retreating.

              – Roijan Eskor
              Mar 28 '18 at 3:15






            • 1





              @Roijan Eskor I agree, the mad milk in general is good for more of a support playstyle in general. If my team is ever in need of a little extra boost and I'm holding my own just fine, I will switch over to this, for a 1v1 situation though I probably wouldn't want to use the milk just because of how good the pistol can be in these situations

              – WaveX
              Mar 28 '18 at 3:18











            • Another point for maneuverability - The element of surprise also helps. The scout can flank the pyro, move in close to get one or two good meat-shots, then back right out of their range and finish them off with the pistol, all within a couple of seconds.

              – Robotnik
              Mar 28 '18 at 23:39














            • 3





              I would stand behind the pistol more than the milk. The pistol can give you an advantage before you move in to scattergun range, while the milk is only used once you move in close, or as a defense after retreating.

              – Roijan Eskor
              Mar 28 '18 at 3:15






            • 1





              @Roijan Eskor I agree, the mad milk in general is good for more of a support playstyle in general. If my team is ever in need of a little extra boost and I'm holding my own just fine, I will switch over to this, for a 1v1 situation though I probably wouldn't want to use the milk just because of how good the pistol can be in these situations

              – WaveX
              Mar 28 '18 at 3:18











            • Another point for maneuverability - The element of surprise also helps. The scout can flank the pyro, move in close to get one or two good meat-shots, then back right out of their range and finish them off with the pistol, all within a couple of seconds.

              – Robotnik
              Mar 28 '18 at 23:39








            3




            3





            I would stand behind the pistol more than the milk. The pistol can give you an advantage before you move in to scattergun range, while the milk is only used once you move in close, or as a defense after retreating.

            – Roijan Eskor
            Mar 28 '18 at 3:15





            I would stand behind the pistol more than the milk. The pistol can give you an advantage before you move in to scattergun range, while the milk is only used once you move in close, or as a defense after retreating.

            – Roijan Eskor
            Mar 28 '18 at 3:15




            1




            1





            @Roijan Eskor I agree, the mad milk in general is good for more of a support playstyle in general. If my team is ever in need of a little extra boost and I'm holding my own just fine, I will switch over to this, for a 1v1 situation though I probably wouldn't want to use the milk just because of how good the pistol can be in these situations

            – WaveX
            Mar 28 '18 at 3:18





            @Roijan Eskor I agree, the mad milk in general is good for more of a support playstyle in general. If my team is ever in need of a little extra boost and I'm holding my own just fine, I will switch over to this, for a 1v1 situation though I probably wouldn't want to use the milk just because of how good the pistol can be in these situations

            – WaveX
            Mar 28 '18 at 3:18













            Another point for maneuverability - The element of surprise also helps. The scout can flank the pyro, move in close to get one or two good meat-shots, then back right out of their range and finish them off with the pistol, all within a couple of seconds.

            – Robotnik
            Mar 28 '18 at 23:39





            Another point for maneuverability - The element of surprise also helps. The scout can flank the pyro, move in close to get one or two good meat-shots, then back right out of their range and finish them off with the pistol, all within a couple of seconds.

            – Robotnik
            Mar 28 '18 at 23:39













            0














            I have two load outs in mind
            if your just trying to survive an encounter
            Primary: the Force-a-nature
            secondary: the pretty boys pocket pistol
            melee: the sun a stick
            Reasons why:
            why you would want the force a nature is because of its insane knock back to keep the Pyro away from you so you only have to only worry about after burn also the sun on a stick because it gives you a 25% fire resistance then after you have used those weapons to get away from the Pyro use the mad milk to extinguish any after burn.



            I hope this helped, I will make a second answer about how to attack a pyro as scout.






            share|improve this answer








            New contributor




            Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.

























              0














              I have two load outs in mind
              if your just trying to survive an encounter
              Primary: the Force-a-nature
              secondary: the pretty boys pocket pistol
              melee: the sun a stick
              Reasons why:
              why you would want the force a nature is because of its insane knock back to keep the Pyro away from you so you only have to only worry about after burn also the sun on a stick because it gives you a 25% fire resistance then after you have used those weapons to get away from the Pyro use the mad milk to extinguish any after burn.



              I hope this helped, I will make a second answer about how to attack a pyro as scout.






              share|improve this answer








              New contributor




              Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.























                0












                0








                0







                I have two load outs in mind
                if your just trying to survive an encounter
                Primary: the Force-a-nature
                secondary: the pretty boys pocket pistol
                melee: the sun a stick
                Reasons why:
                why you would want the force a nature is because of its insane knock back to keep the Pyro away from you so you only have to only worry about after burn also the sun on a stick because it gives you a 25% fire resistance then after you have used those weapons to get away from the Pyro use the mad milk to extinguish any after burn.



                I hope this helped, I will make a second answer about how to attack a pyro as scout.






                share|improve this answer








                New contributor




                Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.










                I have two load outs in mind
                if your just trying to survive an encounter
                Primary: the Force-a-nature
                secondary: the pretty boys pocket pistol
                melee: the sun a stick
                Reasons why:
                why you would want the force a nature is because of its insane knock back to keep the Pyro away from you so you only have to only worry about after burn also the sun on a stick because it gives you a 25% fire resistance then after you have used those weapons to get away from the Pyro use the mad milk to extinguish any after burn.



                I hope this helped, I will make a second answer about how to attack a pyro as scout.







                share|improve this answer








                New contributor




                Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                share|improve this answer



                share|improve this answer






                New contributor




                Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                answered 10 mins ago









                Luke the ScoutLuke the Scout

                1




                1




                New contributor




                Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.





                New contributor





                Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.






                Luke the Scout is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.






























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