Term/Category for “Random Click” Games?
I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?
Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?
terminology
|
show 10 more comments
I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?
Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?
terminology
1
this question is for meta
– Ivan Solntsev
Mar 16 '13 at 13:43
3
@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.
– Ben Brocka
Mar 16 '13 at 13:49
Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.
– Ben Brocka
Mar 16 '13 at 13:50
Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game
– Private Pansy
Mar 16 '13 at 14:01
@IvanSolntsev, then why is there an existingterminology
tag?
– Synetech
Mar 16 '13 at 16:23
|
show 10 more comments
I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?
Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?
terminology
I’m trying to find out if there is an industry-standard term for the genre of games where you randomly click around to figure out what to do yet. That is, what category are games like Samorost, Hapland, Tetsuo, and such?
Finding games like Mystery PI or Mystery Case Files is simple enough, just do a search for "HOG (Hidden Object Games)" or "Seek and Find Games", or to find games like DOOM you search for "(First Person) Shooter", but what about these other games? How do you find these without a standard term? Are they called "random-click","click-around","manual-less", "unscripted" or something else?
terminology
terminology
edited Mar 16 '13 at 17:52
Ash♦
28k62211348
28k62211348
asked Mar 16 '13 at 13:39
SynetechSynetech
2,19552647
2,19552647
1
this question is for meta
– Ivan Solntsev
Mar 16 '13 at 13:43
3
@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.
– Ben Brocka
Mar 16 '13 at 13:49
Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.
– Ben Brocka
Mar 16 '13 at 13:50
Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game
– Private Pansy
Mar 16 '13 at 14:01
@IvanSolntsev, then why is there an existingterminology
tag?
– Synetech
Mar 16 '13 at 16:23
|
show 10 more comments
1
this question is for meta
– Ivan Solntsev
Mar 16 '13 at 13:43
3
@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.
– Ben Brocka
Mar 16 '13 at 13:49
Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.
– Ben Brocka
Mar 16 '13 at 13:50
Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game
– Private Pansy
Mar 16 '13 at 14:01
@IvanSolntsev, then why is there an existingterminology
tag?
– Synetech
Mar 16 '13 at 16:23
1
1
this question is for meta
– Ivan Solntsev
Mar 16 '13 at 13:43
this question is for meta
– Ivan Solntsev
Mar 16 '13 at 13:43
3
3
@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.
– Ben Brocka
Mar 16 '13 at 13:49
@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.
– Ben Brocka
Mar 16 '13 at 13:49
Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.
– Ben Brocka
Mar 16 '13 at 13:50
Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.
– Ben Brocka
Mar 16 '13 at 13:50
Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game
– Private Pansy
Mar 16 '13 at 14:01
Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game
– Private Pansy
Mar 16 '13 at 14:01
@IvanSolntsev, then why is there an existing
terminology
tag?– Synetech
Mar 16 '13 at 16:23
@IvanSolntsev, then why is there an existing
terminology
tag?– Synetech
Mar 16 '13 at 16:23
|
show 10 more comments
2 Answers
2
active
oldest
votes
The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.
Hidden object and adventure games often employ this element, as do "escape" games.
Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺
– Synetech
Mar 17 '13 at 14:28
@Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.
– SevenSidedDie
Mar 17 '13 at 18:30
add a comment |
A very interesting game to reduce stress after working hours
temple run 3
New contributor
add a comment |
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2 Answers
2
active
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2 Answers
2
active
oldest
votes
active
oldest
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active
oldest
votes
The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.
Hidden object and adventure games often employ this element, as do "escape" games.
Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺
– Synetech
Mar 17 '13 at 14:28
@Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.
– SevenSidedDie
Mar 17 '13 at 18:30
add a comment |
The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.
Hidden object and adventure games often employ this element, as do "escape" games.
Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺
– Synetech
Mar 17 '13 at 14:28
@Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.
– SevenSidedDie
Mar 17 '13 at 18:30
add a comment |
The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.
Hidden object and adventure games often employ this element, as do "escape" games.
The term for this is "pixel hunt" although I'd stop short of calling it a genre. It's more a (often considered negative) game design element.
Hidden object and adventure games often employ this element, as do "escape" games.
answered Mar 16 '13 at 17:30
agent86agent86
109k76361546
109k76361546
Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺
– Synetech
Mar 17 '13 at 14:28
@Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.
– SevenSidedDie
Mar 17 '13 at 18:30
add a comment |
Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺
– Synetech
Mar 17 '13 at 14:28
@Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.
– SevenSidedDie
Mar 17 '13 at 18:30
Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺
– Synetech
Mar 17 '13 at 14:28
Sounds good to me. I’m not sure it is widely used yet, but I imagine as more games like these become popular (Machinarium was one of the first commercial ones to exclusively use it), I would assume more people would want to find them, so your answer may help consolidate searches for them. ☺
– Synetech
Mar 17 '13 at 14:28
@Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.
– SevenSidedDie
Mar 17 '13 at 18:30
@Syntech It, and a more swearing variant, have decades of use behind them. It might not be a genre, but when "pixel hunt" is used to describe a game, it's clear what part of the play experience is most prominent.
– SevenSidedDie
Mar 17 '13 at 18:30
add a comment |
A very interesting game to reduce stress after working hours
temple run 3
New contributor
add a comment |
A very interesting game to reduce stress after working hours
temple run 3
New contributor
add a comment |
A very interesting game to reduce stress after working hours
temple run 3
New contributor
A very interesting game to reduce stress after working hours
temple run 3
New contributor
New contributor
answered 14 mins ago
games vexgames vex
1
1
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New contributor
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add a comment |
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1
this question is for meta
– Ivan Solntsev
Mar 16 '13 at 13:43
3
@IvanSolntsev I don't really agree, unless it's a "how do we tag", and we don't tag genres so it's not useful there anyway.
– Ben Brocka
Mar 16 '13 at 13:49
Not a gaming-industry thing, but the act of randomly clicking interface elements to see what works and what doesn't is often called "minesweeping" in UI design parlance.
– Ben Brocka
Mar 16 '13 at 13:50
Don't know about the others, but Samorost certainly doesn't require you to click around randomly. It's a point and click adventure game
– Private Pansy
Mar 16 '13 at 14:01
@IvanSolntsev, then why is there an existing
terminology
tag?– Synetech
Mar 16 '13 at 16:23