Jarvis/ADA virus drop chances












9















I have yet to obtain a single virus from my usual farming, which is mainly L7/8 portal popups of my faction. Apart from the generally low probability of getting one, are the chances skewed depending on the portal faction & level etc.? If there are any variations, I'd like to try maximizing my chance to get these items.




  • Do green portals have higher chance of giving Jarvis virus among the 2 types (& vice versa)?

  • Does the chance of a virus drop decrease when farming opposite faction portals (similar to resos or XMP), stay same (like keys) or perhaps increase?










share|improve this question





























    9















    I have yet to obtain a single virus from my usual farming, which is mainly L7/8 portal popups of my faction. Apart from the generally low probability of getting one, are the chances skewed depending on the portal faction & level etc.? If there are any variations, I'd like to try maximizing my chance to get these items.




    • Do green portals have higher chance of giving Jarvis virus among the 2 types (& vice versa)?

    • Does the chance of a virus drop decrease when farming opposite faction portals (similar to resos or XMP), stay same (like keys) or perhaps increase?










    share|improve this question



























      9












      9








      9


      2






      I have yet to obtain a single virus from my usual farming, which is mainly L7/8 portal popups of my faction. Apart from the generally low probability of getting one, are the chances skewed depending on the portal faction & level etc.? If there are any variations, I'd like to try maximizing my chance to get these items.




      • Do green portals have higher chance of giving Jarvis virus among the 2 types (& vice versa)?

      • Does the chance of a virus drop decrease when farming opposite faction portals (similar to resos or XMP), stay same (like keys) or perhaps increase?










      share|improve this question
















      I have yet to obtain a single virus from my usual farming, which is mainly L7/8 portal popups of my faction. Apart from the generally low probability of getting one, are the chances skewed depending on the portal faction & level etc.? If there are any variations, I'd like to try maximizing my chance to get these items.




      • Do green portals have higher chance of giving Jarvis virus among the 2 types (& vice versa)?

      • Does the chance of a virus drop decrease when farming opposite faction portals (similar to resos or XMP), stay same (like keys) or perhaps increase?







      ingress






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      edited Jun 7 '13 at 0:16









      kotekzot

      34.9k57168254




      34.9k57168254










      asked Jun 6 '13 at 21:06









      AlokAlok

      7,4681257104




      7,4681257104






















          5 Answers
          5






          active

          oldest

          votes


















          3














          The virus and refractor are impossible to calculate. Thus far we haven't seen any controlling factor as to when or how often they drop. I'm a level 8 player who hacks at least 500 times a day, and have tried every variation imaginable. Fully charged, half, enemy lvl 8s, unclaimed etc and so forth. I've received 1 jarvis and 2 refractory for all my trouble. Yet we have level five players who don't play often, who have 3-4 already. Madness.



          Also to the person who answered. Hacking enemy portals give you an increased chance of portal keys and shields, than friendly. Higher reso counts off enemy and xmp off friendly. I've noticed no difference in cubes






          share|improve this answer



















          • 2





            Hardly impossible to calculate, but we need more data.

            – Roy
            Aug 1 '13 at 11:55











          • They are not impossible to calculate any more. You now know the exact number of hacks made and you can keep track on your virus hacks easily.

            – Qwerty
            Nov 17 '13 at 19:54











          • It's not impossible to calculate. Here's how to get some info about it: note your current hack count. Go hack until you get some statistically significant number of adas and/or jarvises (maybe 100?). Note your new hack count. dropChance = numItem/(newHackCount - oldHackCount) where numItem is the number of Adas, Jarvises, or both (depending on what you're interested in calculating). This doesn't yield data about which types of portals have better yields, and it assumes you're hacking many different kinds of portals.

            – weberc2
            Oct 9 '14 at 19:54





















          3














          The only Jarvis Virus I've received so far came from a fully charged level 5 enemy portal. I've heard others who've received the virus claim you get 1 in about 200 hacks but I too would like to increase my chances.






          share|improve this answer































            3














            While it is impossible to figure out the exact drop rates of virus, many agents have gone through the process of collecting their own data set and calculating hack stats. The drop rate for virus seems to hover around 1/500 hacks.



            A 33,000 hack dataset and analysis is presented here






            share|improve this answer































              2














              tl;dr 1 virus per 600 to 800 hacks



              I have hacked 15 viruses so far and I did 11k hacks.



              It might mean that the virus has a drop rate between 1 in 600 to 800 hacks.



              Also there are rumours, that the drop of particular items is influenced by the time of hack. E.g. at xx th minute of every hour, there is a significantly higher drop rate of Viruses, etc.



              One might also quite often observe that after using a virus, you hack a new one very soon.






              share|improve this answer

































                0














                I have a theory, that a portal which have been infected by jarvis/ada, increases its chances to get them. It's a projection to our world, where viruses are spreading as well.






                share|improve this answer






















                  protected by Community Mar 14 '15 at 20:09



                  Thank you for your interest in this question.
                  Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).



                  Would you like to answer one of these unanswered questions instead?














                  5 Answers
                  5






                  active

                  oldest

                  votes








                  5 Answers
                  5






                  active

                  oldest

                  votes









                  active

                  oldest

                  votes






                  active

                  oldest

                  votes









                  3














                  The virus and refractor are impossible to calculate. Thus far we haven't seen any controlling factor as to when or how often they drop. I'm a level 8 player who hacks at least 500 times a day, and have tried every variation imaginable. Fully charged, half, enemy lvl 8s, unclaimed etc and so forth. I've received 1 jarvis and 2 refractory for all my trouble. Yet we have level five players who don't play often, who have 3-4 already. Madness.



                  Also to the person who answered. Hacking enemy portals give you an increased chance of portal keys and shields, than friendly. Higher reso counts off enemy and xmp off friendly. I've noticed no difference in cubes






                  share|improve this answer



















                  • 2





                    Hardly impossible to calculate, but we need more data.

                    – Roy
                    Aug 1 '13 at 11:55











                  • They are not impossible to calculate any more. You now know the exact number of hacks made and you can keep track on your virus hacks easily.

                    – Qwerty
                    Nov 17 '13 at 19:54











                  • It's not impossible to calculate. Here's how to get some info about it: note your current hack count. Go hack until you get some statistically significant number of adas and/or jarvises (maybe 100?). Note your new hack count. dropChance = numItem/(newHackCount - oldHackCount) where numItem is the number of Adas, Jarvises, or both (depending on what you're interested in calculating). This doesn't yield data about which types of portals have better yields, and it assumes you're hacking many different kinds of portals.

                    – weberc2
                    Oct 9 '14 at 19:54


















                  3














                  The virus and refractor are impossible to calculate. Thus far we haven't seen any controlling factor as to when or how often they drop. I'm a level 8 player who hacks at least 500 times a day, and have tried every variation imaginable. Fully charged, half, enemy lvl 8s, unclaimed etc and so forth. I've received 1 jarvis and 2 refractory for all my trouble. Yet we have level five players who don't play often, who have 3-4 already. Madness.



                  Also to the person who answered. Hacking enemy portals give you an increased chance of portal keys and shields, than friendly. Higher reso counts off enemy and xmp off friendly. I've noticed no difference in cubes






                  share|improve this answer



















                  • 2





                    Hardly impossible to calculate, but we need more data.

                    – Roy
                    Aug 1 '13 at 11:55











                  • They are not impossible to calculate any more. You now know the exact number of hacks made and you can keep track on your virus hacks easily.

                    – Qwerty
                    Nov 17 '13 at 19:54











                  • It's not impossible to calculate. Here's how to get some info about it: note your current hack count. Go hack until you get some statistically significant number of adas and/or jarvises (maybe 100?). Note your new hack count. dropChance = numItem/(newHackCount - oldHackCount) where numItem is the number of Adas, Jarvises, or both (depending on what you're interested in calculating). This doesn't yield data about which types of portals have better yields, and it assumes you're hacking many different kinds of portals.

                    – weberc2
                    Oct 9 '14 at 19:54
















                  3












                  3








                  3







                  The virus and refractor are impossible to calculate. Thus far we haven't seen any controlling factor as to when or how often they drop. I'm a level 8 player who hacks at least 500 times a day, and have tried every variation imaginable. Fully charged, half, enemy lvl 8s, unclaimed etc and so forth. I've received 1 jarvis and 2 refractory for all my trouble. Yet we have level five players who don't play often, who have 3-4 already. Madness.



                  Also to the person who answered. Hacking enemy portals give you an increased chance of portal keys and shields, than friendly. Higher reso counts off enemy and xmp off friendly. I've noticed no difference in cubes






                  share|improve this answer













                  The virus and refractor are impossible to calculate. Thus far we haven't seen any controlling factor as to when or how often they drop. I'm a level 8 player who hacks at least 500 times a day, and have tried every variation imaginable. Fully charged, half, enemy lvl 8s, unclaimed etc and so forth. I've received 1 jarvis and 2 refractory for all my trouble. Yet we have level five players who don't play often, who have 3-4 already. Madness.



                  Also to the person who answered. Hacking enemy portals give you an increased chance of portal keys and shields, than friendly. Higher reso counts off enemy and xmp off friendly. I've noticed no difference in cubes







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Jun 14 '13 at 9:32









                  AndyAndy

                  461




                  461








                  • 2





                    Hardly impossible to calculate, but we need more data.

                    – Roy
                    Aug 1 '13 at 11:55











                  • They are not impossible to calculate any more. You now know the exact number of hacks made and you can keep track on your virus hacks easily.

                    – Qwerty
                    Nov 17 '13 at 19:54











                  • It's not impossible to calculate. Here's how to get some info about it: note your current hack count. Go hack until you get some statistically significant number of adas and/or jarvises (maybe 100?). Note your new hack count. dropChance = numItem/(newHackCount - oldHackCount) where numItem is the number of Adas, Jarvises, or both (depending on what you're interested in calculating). This doesn't yield data about which types of portals have better yields, and it assumes you're hacking many different kinds of portals.

                    – weberc2
                    Oct 9 '14 at 19:54
















                  • 2





                    Hardly impossible to calculate, but we need more data.

                    – Roy
                    Aug 1 '13 at 11:55











                  • They are not impossible to calculate any more. You now know the exact number of hacks made and you can keep track on your virus hacks easily.

                    – Qwerty
                    Nov 17 '13 at 19:54











                  • It's not impossible to calculate. Here's how to get some info about it: note your current hack count. Go hack until you get some statistically significant number of adas and/or jarvises (maybe 100?). Note your new hack count. dropChance = numItem/(newHackCount - oldHackCount) where numItem is the number of Adas, Jarvises, or both (depending on what you're interested in calculating). This doesn't yield data about which types of portals have better yields, and it assumes you're hacking many different kinds of portals.

                    – weberc2
                    Oct 9 '14 at 19:54










                  2




                  2





                  Hardly impossible to calculate, but we need more data.

                  – Roy
                  Aug 1 '13 at 11:55





                  Hardly impossible to calculate, but we need more data.

                  – Roy
                  Aug 1 '13 at 11:55













                  They are not impossible to calculate any more. You now know the exact number of hacks made and you can keep track on your virus hacks easily.

                  – Qwerty
                  Nov 17 '13 at 19:54





                  They are not impossible to calculate any more. You now know the exact number of hacks made and you can keep track on your virus hacks easily.

                  – Qwerty
                  Nov 17 '13 at 19:54













                  It's not impossible to calculate. Here's how to get some info about it: note your current hack count. Go hack until you get some statistically significant number of adas and/or jarvises (maybe 100?). Note your new hack count. dropChance = numItem/(newHackCount - oldHackCount) where numItem is the number of Adas, Jarvises, or both (depending on what you're interested in calculating). This doesn't yield data about which types of portals have better yields, and it assumes you're hacking many different kinds of portals.

                  – weberc2
                  Oct 9 '14 at 19:54







                  It's not impossible to calculate. Here's how to get some info about it: note your current hack count. Go hack until you get some statistically significant number of adas and/or jarvises (maybe 100?). Note your new hack count. dropChance = numItem/(newHackCount - oldHackCount) where numItem is the number of Adas, Jarvises, or both (depending on what you're interested in calculating). This doesn't yield data about which types of portals have better yields, and it assumes you're hacking many different kinds of portals.

                  – weberc2
                  Oct 9 '14 at 19:54















                  3














                  The only Jarvis Virus I've received so far came from a fully charged level 5 enemy portal. I've heard others who've received the virus claim you get 1 in about 200 hacks but I too would like to increase my chances.






                  share|improve this answer




























                    3














                    The only Jarvis Virus I've received so far came from a fully charged level 5 enemy portal. I've heard others who've received the virus claim you get 1 in about 200 hacks but I too would like to increase my chances.






                    share|improve this answer


























                      3












                      3








                      3







                      The only Jarvis Virus I've received so far came from a fully charged level 5 enemy portal. I've heard others who've received the virus claim you get 1 in about 200 hacks but I too would like to increase my chances.






                      share|improve this answer













                      The only Jarvis Virus I've received so far came from a fully charged level 5 enemy portal. I've heard others who've received the virus claim you get 1 in about 200 hacks but I too would like to increase my chances.







                      share|improve this answer












                      share|improve this answer



                      share|improve this answer










                      answered Jun 7 '13 at 2:45









                      clarktaylorclarktaylor

                      392




                      392























                          3














                          While it is impossible to figure out the exact drop rates of virus, many agents have gone through the process of collecting their own data set and calculating hack stats. The drop rate for virus seems to hover around 1/500 hacks.



                          A 33,000 hack dataset and analysis is presented here






                          share|improve this answer




























                            3














                            While it is impossible to figure out the exact drop rates of virus, many agents have gone through the process of collecting their own data set and calculating hack stats. The drop rate for virus seems to hover around 1/500 hacks.



                            A 33,000 hack dataset and analysis is presented here






                            share|improve this answer


























                              3












                              3








                              3







                              While it is impossible to figure out the exact drop rates of virus, many agents have gone through the process of collecting their own data set and calculating hack stats. The drop rate for virus seems to hover around 1/500 hacks.



                              A 33,000 hack dataset and analysis is presented here






                              share|improve this answer













                              While it is impossible to figure out the exact drop rates of virus, many agents have gone through the process of collecting their own data set and calculating hack stats. The drop rate for virus seems to hover around 1/500 hacks.



                              A 33,000 hack dataset and analysis is presented here







                              share|improve this answer












                              share|improve this answer



                              share|improve this answer










                              answered Nov 4 '14 at 19:10









                              MondrianaireMondrianaire

                              3,33692142




                              3,33692142























                                  2














                                  tl;dr 1 virus per 600 to 800 hacks



                                  I have hacked 15 viruses so far and I did 11k hacks.



                                  It might mean that the virus has a drop rate between 1 in 600 to 800 hacks.



                                  Also there are rumours, that the drop of particular items is influenced by the time of hack. E.g. at xx th minute of every hour, there is a significantly higher drop rate of Viruses, etc.



                                  One might also quite often observe that after using a virus, you hack a new one very soon.






                                  share|improve this answer






























                                    2














                                    tl;dr 1 virus per 600 to 800 hacks



                                    I have hacked 15 viruses so far and I did 11k hacks.



                                    It might mean that the virus has a drop rate between 1 in 600 to 800 hacks.



                                    Also there are rumours, that the drop of particular items is influenced by the time of hack. E.g. at xx th minute of every hour, there is a significantly higher drop rate of Viruses, etc.



                                    One might also quite often observe that after using a virus, you hack a new one very soon.






                                    share|improve this answer




























                                      2












                                      2








                                      2







                                      tl;dr 1 virus per 600 to 800 hacks



                                      I have hacked 15 viruses so far and I did 11k hacks.



                                      It might mean that the virus has a drop rate between 1 in 600 to 800 hacks.



                                      Also there are rumours, that the drop of particular items is influenced by the time of hack. E.g. at xx th minute of every hour, there is a significantly higher drop rate of Viruses, etc.



                                      One might also quite often observe that after using a virus, you hack a new one very soon.






                                      share|improve this answer















                                      tl;dr 1 virus per 600 to 800 hacks



                                      I have hacked 15 viruses so far and I did 11k hacks.



                                      It might mean that the virus has a drop rate between 1 in 600 to 800 hacks.



                                      Also there are rumours, that the drop of particular items is influenced by the time of hack. E.g. at xx th minute of every hour, there is a significantly higher drop rate of Viruses, etc.



                                      One might also quite often observe that after using a virus, you hack a new one very soon.







                                      share|improve this answer














                                      share|improve this answer



                                      share|improve this answer








                                      edited 13 hours ago

























                                      answered Nov 17 '13 at 19:53









                                      QwertyQwerty

                                      1,8671928




                                      1,8671928























                                          0














                                          I have a theory, that a portal which have been infected by jarvis/ada, increases its chances to get them. It's a projection to our world, where viruses are spreading as well.






                                          share|improve this answer




























                                            0














                                            I have a theory, that a portal which have been infected by jarvis/ada, increases its chances to get them. It's a projection to our world, where viruses are spreading as well.






                                            share|improve this answer


























                                              0












                                              0








                                              0







                                              I have a theory, that a portal which have been infected by jarvis/ada, increases its chances to get them. It's a projection to our world, where viruses are spreading as well.






                                              share|improve this answer













                                              I have a theory, that a portal which have been infected by jarvis/ada, increases its chances to get them. It's a projection to our world, where viruses are spreading as well.







                                              share|improve this answer












                                              share|improve this answer



                                              share|improve this answer










                                              answered Jun 19 '13 at 7:50









                                              bitwirebitwire

                                              91




                                              91

















                                                  protected by Community Mar 14 '15 at 20:09



                                                  Thank you for your interest in this question.
                                                  Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).



                                                  Would you like to answer one of these unanswered questions instead?



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