(Java Minecraft 1.13.2) Game crashes after raycasting through end gateway
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I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
Here's my recursive raycasting function:
execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp
And here's the teleportation function enderwand:enderwandtp :
tp @s ~ ~1 ~
scoreboard players set @s ewReload 80
where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.
minecraft minecraft-commands
add a comment |
I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
Here's my recursive raycasting function:
execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp
And here's the teleportation function enderwand:enderwandtp :
tp @s ~ ~1 ~
scoreboard players set @s ewReload 80
where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.
minecraft minecraft-commands
add a comment |
I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
Here's my recursive raycasting function:
execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp
And here's the teleportation function enderwand:enderwandtp :
tp @s ~ ~1 ~
scoreboard players set @s ewReload 80
where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.
minecraft minecraft-commands
I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
Here's my recursive raycasting function:
execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp
And here's the teleportation function enderwand:enderwandtp :
tp @s ~ ~1 ~
scoreboard players set @s ewReload 80
where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.
minecraft minecraft-commands
minecraft minecraft-commands
asked 11 mins ago
Nik3141Nik3141
14910
14910
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