Why do enemies spawn again?












1















I just started playing Sekiro Shadow Die Twice. I played all Dark Souls games and I know that when you die or rest in bonfire enemies come back to life but I know the stories and Theories behind this.



What is the reason in Sekiro that enemies come back to life again? There's an undying person at temple but I think that's different from others isn't it?










share|improve this question





























    1















    I just started playing Sekiro Shadow Die Twice. I played all Dark Souls games and I know that when you die or rest in bonfire enemies come back to life but I know the stories and Theories behind this.



    What is the reason in Sekiro that enemies come back to life again? There's an undying person at temple but I think that's different from others isn't it?










    share|improve this question



























      1












      1








      1








      I just started playing Sekiro Shadow Die Twice. I played all Dark Souls games and I know that when you die or rest in bonfire enemies come back to life but I know the stories and Theories behind this.



      What is the reason in Sekiro that enemies come back to life again? There's an undying person at temple but I think that's different from others isn't it?










      share|improve this question
















      I just started playing Sekiro Shadow Die Twice. I played all Dark Souls games and I know that when you die or rest in bonfire enemies come back to life but I know the stories and Theories behind this.



      What is the reason in Sekiro that enemies come back to life again? There's an undying person at temple but I think that's different from others isn't it?







      sekiro-shadows-die-twice






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 3 mins ago









      Robotnik

      27.1k43127225




      27.1k43127225










      asked 2 hours ago









      BlackCrystalBlackCrystal

      1085




      1085






















          2 Answers
          2






          active

          oldest

          votes


















          1














          It's more likely design choices (not officially lore-specific, like @senpai mentioned) to make sure players cannot go back and forth from the bonfire to clear the whole map without worrying about HP.






          share|improve this answer































            0














            It's just for the sake of gameplay, just like how the Souls series of games did it. There isn't an official lore-specific reason why enemies keep respawning when you rest at a bonfire either, it's simply the way the game is designed, and given that Sekiro is also from FROMsoftware, resting at a Sculptor's Idol doesn't have a lore reason behind it.






            share|improve this answer























              Your Answer








              StackExchange.ready(function() {
              var channelOptions = {
              tags: "".split(" "),
              id: "41"
              };
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function() {
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled) {
              StackExchange.using("snippets", function() {
              createEditor();
              });
              }
              else {
              createEditor();
              }
              });

              function createEditor() {
              StackExchange.prepareEditor({
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader: {
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              },
              noCode: true, onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              });


              }
              });














              draft saved

              draft discarded


















              StackExchange.ready(
              function () {
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348245%2fwhy-do-enemies-spawn-again%23new-answer', 'question_page');
              }
              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              1














              It's more likely design choices (not officially lore-specific, like @senpai mentioned) to make sure players cannot go back and forth from the bonfire to clear the whole map without worrying about HP.






              share|improve this answer




























                1














                It's more likely design choices (not officially lore-specific, like @senpai mentioned) to make sure players cannot go back and forth from the bonfire to clear the whole map without worrying about HP.






                share|improve this answer


























                  1












                  1








                  1







                  It's more likely design choices (not officially lore-specific, like @senpai mentioned) to make sure players cannot go back and forth from the bonfire to clear the whole map without worrying about HP.






                  share|improve this answer













                  It's more likely design choices (not officially lore-specific, like @senpai mentioned) to make sure players cannot go back and forth from the bonfire to clear the whole map without worrying about HP.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 1 hour ago









                  HKJefferHKJeffer

                  785




                  785

























                      0














                      It's just for the sake of gameplay, just like how the Souls series of games did it. There isn't an official lore-specific reason why enemies keep respawning when you rest at a bonfire either, it's simply the way the game is designed, and given that Sekiro is also from FROMsoftware, resting at a Sculptor's Idol doesn't have a lore reason behind it.






                      share|improve this answer




























                        0














                        It's just for the sake of gameplay, just like how the Souls series of games did it. There isn't an official lore-specific reason why enemies keep respawning when you rest at a bonfire either, it's simply the way the game is designed, and given that Sekiro is also from FROMsoftware, resting at a Sculptor's Idol doesn't have a lore reason behind it.






                        share|improve this answer


























                          0












                          0








                          0







                          It's just for the sake of gameplay, just like how the Souls series of games did it. There isn't an official lore-specific reason why enemies keep respawning when you rest at a bonfire either, it's simply the way the game is designed, and given that Sekiro is also from FROMsoftware, resting at a Sculptor's Idol doesn't have a lore reason behind it.






                          share|improve this answer













                          It's just for the sake of gameplay, just like how the Souls series of games did it. There isn't an official lore-specific reason why enemies keep respawning when you rest at a bonfire either, it's simply the way the game is designed, and given that Sekiro is also from FROMsoftware, resting at a Sculptor's Idol doesn't have a lore reason behind it.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 2 hours ago









                          senpaisenpai

                          41.9k135374590




                          41.9k135374590






























                              draft saved

                              draft discarded




















































                              Thanks for contributing an answer to Arqade!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid



                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function () {
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f348245%2fwhy-do-enemies-spawn-again%23new-answer', 'question_page');
                              }
                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown







                              Popular posts from this blog

                              Hivernacle

                              Fluorita

                              Hulsita