How do I speed up loading mods for Rimworld? [on hold]












-4














Starting Rimworld takes about 15 minutes for me; I have a lot of mods active but that seems excessive.



Obviously not loading mods is faster than not loading mods but then you don't get the mod. Lets for the purpose of this question say that each and every mod in the list is by itself worth the full delay.



That still leaves the start time which I'd like to reduce.



Obviously, all else being equal, a faster computer should help. Going from HDD to SSD to RAMdisk could help but considering how much time it takes I doubt it's an IO problem.



Maybe the load order could be optimised, but with a hundred mods that's 100! possible orders and I have no clue how to search that space.



The rest of the system is unaffected so Rimworld isn't using all the resources, maybe the priority could be raised. I'll try that later.



I usually use a lot of mods in other games and it slows game start noticeably, but Rimworld seems excessive which makes me wonder why. Especially since the actual gameplay is largely unaffected.



Is there something other than remove mods I can do to speed up loading?



Since I was asked for it, my specs:




  • 32 GB RAM

  • SSD

  • i7-8700K CPU @ 3.70GHz

  • Windows 10 Pro


Mod list: https://pastebin.com/Y7XV6TwZ



According to task manager it uses about 10% CPU so if I could get it to use 30% it "should" cut the load time to a third. I expect it is single threaded, the mod loading at least, so that wouldn't really happen.



I added all the mods at the same time the first time I started Rimworld, but the mods aren't relevant. I don't expect 250 mods to be free. The question should be equally interesting to someone who thinks 6 seconds is too much to start the base game.










share|improve this question















put on hold as too broad by Frank, Wrigglenite, Wondercricket, Virusbomb, Ivo Coumans 5 hours ago


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.















  • What are your computer specs? Is Rimworld installed on a HDD or an SSD?
    – Nzall
    13 hours ago










  • @Nzall It's on an SSD and my computer is "reasonable" (I don't remember enough to rattle off details). I fail to see how that is relevant to the question though… other people may be interested in the answer who don't have the exact same specs as I. ;)
    – Odalrick
    12 hours ago






  • 3




    @Odalrick then there is no point for a question ;)
    – treyBake
    9 hours ago






  • 2




    @Odalrick your point is semi-valid, but there is nothing you can do without recoding the mod(s). Disabling/Enabling one-by-one until you find the culprit allows you to go to the mod devs and see if it's a common problem or if it's a one-off, in which case, it's your machine
    – treyBake
    7 hours ago






  • 2




    Honestly I don't think it's a specific mod. You're loading 237 mods in a game that already takes a few seconds to load. If every mod takes about 3-4 seconds to load (which is pretty typical in my experience), that's your 15 minutes. You're not going to be able to speed that up.
    – Mage Xy
    1 hour ago
















-4














Starting Rimworld takes about 15 minutes for me; I have a lot of mods active but that seems excessive.



Obviously not loading mods is faster than not loading mods but then you don't get the mod. Lets for the purpose of this question say that each and every mod in the list is by itself worth the full delay.



That still leaves the start time which I'd like to reduce.



Obviously, all else being equal, a faster computer should help. Going from HDD to SSD to RAMdisk could help but considering how much time it takes I doubt it's an IO problem.



Maybe the load order could be optimised, but with a hundred mods that's 100! possible orders and I have no clue how to search that space.



The rest of the system is unaffected so Rimworld isn't using all the resources, maybe the priority could be raised. I'll try that later.



I usually use a lot of mods in other games and it slows game start noticeably, but Rimworld seems excessive which makes me wonder why. Especially since the actual gameplay is largely unaffected.



Is there something other than remove mods I can do to speed up loading?



Since I was asked for it, my specs:




  • 32 GB RAM

  • SSD

  • i7-8700K CPU @ 3.70GHz

  • Windows 10 Pro


Mod list: https://pastebin.com/Y7XV6TwZ



According to task manager it uses about 10% CPU so if I could get it to use 30% it "should" cut the load time to a third. I expect it is single threaded, the mod loading at least, so that wouldn't really happen.



I added all the mods at the same time the first time I started Rimworld, but the mods aren't relevant. I don't expect 250 mods to be free. The question should be equally interesting to someone who thinks 6 seconds is too much to start the base game.










share|improve this question















put on hold as too broad by Frank, Wrigglenite, Wondercricket, Virusbomb, Ivo Coumans 5 hours ago


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.















  • What are your computer specs? Is Rimworld installed on a HDD or an SSD?
    – Nzall
    13 hours ago










  • @Nzall It's on an SSD and my computer is "reasonable" (I don't remember enough to rattle off details). I fail to see how that is relevant to the question though… other people may be interested in the answer who don't have the exact same specs as I. ;)
    – Odalrick
    12 hours ago






  • 3




    @Odalrick then there is no point for a question ;)
    – treyBake
    9 hours ago






  • 2




    @Odalrick your point is semi-valid, but there is nothing you can do without recoding the mod(s). Disabling/Enabling one-by-one until you find the culprit allows you to go to the mod devs and see if it's a common problem or if it's a one-off, in which case, it's your machine
    – treyBake
    7 hours ago






  • 2




    Honestly I don't think it's a specific mod. You're loading 237 mods in a game that already takes a few seconds to load. If every mod takes about 3-4 seconds to load (which is pretty typical in my experience), that's your 15 minutes. You're not going to be able to speed that up.
    – Mage Xy
    1 hour ago














-4












-4








-4







Starting Rimworld takes about 15 minutes for me; I have a lot of mods active but that seems excessive.



Obviously not loading mods is faster than not loading mods but then you don't get the mod. Lets for the purpose of this question say that each and every mod in the list is by itself worth the full delay.



That still leaves the start time which I'd like to reduce.



Obviously, all else being equal, a faster computer should help. Going from HDD to SSD to RAMdisk could help but considering how much time it takes I doubt it's an IO problem.



Maybe the load order could be optimised, but with a hundred mods that's 100! possible orders and I have no clue how to search that space.



The rest of the system is unaffected so Rimworld isn't using all the resources, maybe the priority could be raised. I'll try that later.



I usually use a lot of mods in other games and it slows game start noticeably, but Rimworld seems excessive which makes me wonder why. Especially since the actual gameplay is largely unaffected.



Is there something other than remove mods I can do to speed up loading?



Since I was asked for it, my specs:




  • 32 GB RAM

  • SSD

  • i7-8700K CPU @ 3.70GHz

  • Windows 10 Pro


Mod list: https://pastebin.com/Y7XV6TwZ



According to task manager it uses about 10% CPU so if I could get it to use 30% it "should" cut the load time to a third. I expect it is single threaded, the mod loading at least, so that wouldn't really happen.



I added all the mods at the same time the first time I started Rimworld, but the mods aren't relevant. I don't expect 250 mods to be free. The question should be equally interesting to someone who thinks 6 seconds is too much to start the base game.










share|improve this question















Starting Rimworld takes about 15 minutes for me; I have a lot of mods active but that seems excessive.



Obviously not loading mods is faster than not loading mods but then you don't get the mod. Lets for the purpose of this question say that each and every mod in the list is by itself worth the full delay.



That still leaves the start time which I'd like to reduce.



Obviously, all else being equal, a faster computer should help. Going from HDD to SSD to RAMdisk could help but considering how much time it takes I doubt it's an IO problem.



Maybe the load order could be optimised, but with a hundred mods that's 100! possible orders and I have no clue how to search that space.



The rest of the system is unaffected so Rimworld isn't using all the resources, maybe the priority could be raised. I'll try that later.



I usually use a lot of mods in other games and it slows game start noticeably, but Rimworld seems excessive which makes me wonder why. Especially since the actual gameplay is largely unaffected.



Is there something other than remove mods I can do to speed up loading?



Since I was asked for it, my specs:




  • 32 GB RAM

  • SSD

  • i7-8700K CPU @ 3.70GHz

  • Windows 10 Pro


Mod list: https://pastebin.com/Y7XV6TwZ



According to task manager it uses about 10% CPU so if I could get it to use 30% it "should" cut the load time to a third. I expect it is single threaded, the mod loading at least, so that wouldn't really happen.



I added all the mods at the same time the first time I started Rimworld, but the mods aren't relevant. I don't expect 250 mods to be free. The question should be equally interesting to someone who thinks 6 seconds is too much to start the base game.







rimworld






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 2 hours ago







Odalrick

















asked 13 hours ago









OdalrickOdalrick

23428




23428




put on hold as too broad by Frank, Wrigglenite, Wondercricket, Virusbomb, Ivo Coumans 5 hours ago


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.






put on hold as too broad by Frank, Wrigglenite, Wondercricket, Virusbomb, Ivo Coumans 5 hours ago


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.














  • What are your computer specs? Is Rimworld installed on a HDD or an SSD?
    – Nzall
    13 hours ago










  • @Nzall It's on an SSD and my computer is "reasonable" (I don't remember enough to rattle off details). I fail to see how that is relevant to the question though… other people may be interested in the answer who don't have the exact same specs as I. ;)
    – Odalrick
    12 hours ago






  • 3




    @Odalrick then there is no point for a question ;)
    – treyBake
    9 hours ago






  • 2




    @Odalrick your point is semi-valid, but there is nothing you can do without recoding the mod(s). Disabling/Enabling one-by-one until you find the culprit allows you to go to the mod devs and see if it's a common problem or if it's a one-off, in which case, it's your machine
    – treyBake
    7 hours ago






  • 2




    Honestly I don't think it's a specific mod. You're loading 237 mods in a game that already takes a few seconds to load. If every mod takes about 3-4 seconds to load (which is pretty typical in my experience), that's your 15 minutes. You're not going to be able to speed that up.
    – Mage Xy
    1 hour ago


















  • What are your computer specs? Is Rimworld installed on a HDD or an SSD?
    – Nzall
    13 hours ago










  • @Nzall It's on an SSD and my computer is "reasonable" (I don't remember enough to rattle off details). I fail to see how that is relevant to the question though… other people may be interested in the answer who don't have the exact same specs as I. ;)
    – Odalrick
    12 hours ago






  • 3




    @Odalrick then there is no point for a question ;)
    – treyBake
    9 hours ago






  • 2




    @Odalrick your point is semi-valid, but there is nothing you can do without recoding the mod(s). Disabling/Enabling one-by-one until you find the culprit allows you to go to the mod devs and see if it's a common problem or if it's a one-off, in which case, it's your machine
    – treyBake
    7 hours ago






  • 2




    Honestly I don't think it's a specific mod. You're loading 237 mods in a game that already takes a few seconds to load. If every mod takes about 3-4 seconds to load (which is pretty typical in my experience), that's your 15 minutes. You're not going to be able to speed that up.
    – Mage Xy
    1 hour ago
















What are your computer specs? Is Rimworld installed on a HDD or an SSD?
– Nzall
13 hours ago




What are your computer specs? Is Rimworld installed on a HDD or an SSD?
– Nzall
13 hours ago












@Nzall It's on an SSD and my computer is "reasonable" (I don't remember enough to rattle off details). I fail to see how that is relevant to the question though… other people may be interested in the answer who don't have the exact same specs as I. ;)
– Odalrick
12 hours ago




@Nzall It's on an SSD and my computer is "reasonable" (I don't remember enough to rattle off details). I fail to see how that is relevant to the question though… other people may be interested in the answer who don't have the exact same specs as I. ;)
– Odalrick
12 hours ago




3




3




@Odalrick then there is no point for a question ;)
– treyBake
9 hours ago




@Odalrick then there is no point for a question ;)
– treyBake
9 hours ago




2




2




@Odalrick your point is semi-valid, but there is nothing you can do without recoding the mod(s). Disabling/Enabling one-by-one until you find the culprit allows you to go to the mod devs and see if it's a common problem or if it's a one-off, in which case, it's your machine
– treyBake
7 hours ago




@Odalrick your point is semi-valid, but there is nothing you can do without recoding the mod(s). Disabling/Enabling one-by-one until you find the culprit allows you to go to the mod devs and see if it's a common problem or if it's a one-off, in which case, it's your machine
– treyBake
7 hours ago




2




2




Honestly I don't think it's a specific mod. You're loading 237 mods in a game that already takes a few seconds to load. If every mod takes about 3-4 seconds to load (which is pretty typical in my experience), that's your 15 minutes. You're not going to be able to speed that up.
– Mage Xy
1 hour ago




Honestly I don't think it's a specific mod. You're loading 237 mods in a game that already takes a few seconds to load. If every mod takes about 3-4 seconds to load (which is pretty typical in my experience), that's your 15 minutes. You're not going to be able to speed that up.
– Mage Xy
1 hour ago










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