How can a 2 handed dagger stun lock a havel monster to death?












0















I was just chilling and collecting weapons on my completionist account. I was maximum soul level in the lower brightstone cove when an arbiter spirit invaded me. He was cosplaying hidie knight, and rolled around non stop a dozen times. Then when I was in a corner, he took his dagger, and hit me over a dozen times with it, each hit doing 200-300 damage. I was wearing some of the best armor in the game, with total defenses being around 1,200 in each stat. with 2,600 HP. So is this actually possible? or was he hacking with infinite stamina and using mundane dagger with all 99 stats?










share|improve this question



























    0















    I was just chilling and collecting weapons on my completionist account. I was maximum soul level in the lower brightstone cove when an arbiter spirit invaded me. He was cosplaying hidie knight, and rolled around non stop a dozen times. Then when I was in a corner, he took his dagger, and hit me over a dozen times with it, each hit doing 200-300 damage. I was wearing some of the best armor in the game, with total defenses being around 1,200 in each stat. with 2,600 HP. So is this actually possible? or was he hacking with infinite stamina and using mundane dagger with all 99 stats?










    share|improve this question

























      0












      0








      0








      I was just chilling and collecting weapons on my completionist account. I was maximum soul level in the lower brightstone cove when an arbiter spirit invaded me. He was cosplaying hidie knight, and rolled around non stop a dozen times. Then when I was in a corner, he took his dagger, and hit me over a dozen times with it, each hit doing 200-300 damage. I was wearing some of the best armor in the game, with total defenses being around 1,200 in each stat. with 2,600 HP. So is this actually possible? or was he hacking with infinite stamina and using mundane dagger with all 99 stats?










      share|improve this question














      I was just chilling and collecting weapons on my completionist account. I was maximum soul level in the lower brightstone cove when an arbiter spirit invaded me. He was cosplaying hidie knight, and rolled around non stop a dozen times. Then when I was in a corner, he took his dagger, and hit me over a dozen times with it, each hit doing 200-300 damage. I was wearing some of the best armor in the game, with total defenses being around 1,200 in each stat. with 2,600 HP. So is this actually possible? or was he hacking with infinite stamina and using mundane dagger with all 99 stats?







      dark-souls-2






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Aug 20 '14 at 2:55









      user2656801user2656801

      14231429




      14231429






















          1 Answer
          1






          active

          oldest

          votes


















          3














          The dagger is incredibly broken in this sense, having an incredibly high poise-damage range and incredible crit damage. So in short, no, he wasn't hacking.



          The long story is there are some mechanics and items that can help boost the output of weapons to achieve this effect:




          • Imbuing (Raw/Mundane)


          Imbuing a weapon with Raw will reduce the scaling a weapon has (in the case of a Dagger, the scaling drops from STR/DEX E/B to E/E), with the trade-off for a higher base damage.



          On the other hand, Mundane changes your scaling to scale off your lowest stat(s) (all stats are taken into account) so a way to achieve insane damage levels is to keep all your stat levels even (eg 20).




          • Rings


          There are several rings in the game that can increase the damage output of your weapon, and even the amount of poise damage (how easy it is to stagger someone). The two that come to mind are the Ring of Blades (+2 increases your physical attack by 50) and the Stone Ring which reduces enemy poise; essentially making the enemy (you) easier to stun-lock. The Red Tearstone Ring increases your base damage output by 20% when your health drops below 30%




          • Equipment


          Some equipment can also affect damage output as well. The Engraved Gauntlets (thanks for reminding me GEnGEr) give a chance around a 5-15% chance (still need to figure that one out) to make a single attack critical (1.5x damage).






          share|improve this answer





















          • 2





            Don't forget about the "Engraved Gauntlets" that can also boost the Crit chance.

            – GEnGEr
            Aug 20 '14 at 9:35











          Your Answer








          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "41"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f181587%2fhow-can-a-2-handed-dagger-stun-lock-a-havel-monster-to-death%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          3














          The dagger is incredibly broken in this sense, having an incredibly high poise-damage range and incredible crit damage. So in short, no, he wasn't hacking.



          The long story is there are some mechanics and items that can help boost the output of weapons to achieve this effect:




          • Imbuing (Raw/Mundane)


          Imbuing a weapon with Raw will reduce the scaling a weapon has (in the case of a Dagger, the scaling drops from STR/DEX E/B to E/E), with the trade-off for a higher base damage.



          On the other hand, Mundane changes your scaling to scale off your lowest stat(s) (all stats are taken into account) so a way to achieve insane damage levels is to keep all your stat levels even (eg 20).




          • Rings


          There are several rings in the game that can increase the damage output of your weapon, and even the amount of poise damage (how easy it is to stagger someone). The two that come to mind are the Ring of Blades (+2 increases your physical attack by 50) and the Stone Ring which reduces enemy poise; essentially making the enemy (you) easier to stun-lock. The Red Tearstone Ring increases your base damage output by 20% when your health drops below 30%




          • Equipment


          Some equipment can also affect damage output as well. The Engraved Gauntlets (thanks for reminding me GEnGEr) give a chance around a 5-15% chance (still need to figure that one out) to make a single attack critical (1.5x damage).






          share|improve this answer





















          • 2





            Don't forget about the "Engraved Gauntlets" that can also boost the Crit chance.

            – GEnGEr
            Aug 20 '14 at 9:35
















          3














          The dagger is incredibly broken in this sense, having an incredibly high poise-damage range and incredible crit damage. So in short, no, he wasn't hacking.



          The long story is there are some mechanics and items that can help boost the output of weapons to achieve this effect:




          • Imbuing (Raw/Mundane)


          Imbuing a weapon with Raw will reduce the scaling a weapon has (in the case of a Dagger, the scaling drops from STR/DEX E/B to E/E), with the trade-off for a higher base damage.



          On the other hand, Mundane changes your scaling to scale off your lowest stat(s) (all stats are taken into account) so a way to achieve insane damage levels is to keep all your stat levels even (eg 20).




          • Rings


          There are several rings in the game that can increase the damage output of your weapon, and even the amount of poise damage (how easy it is to stagger someone). The two that come to mind are the Ring of Blades (+2 increases your physical attack by 50) and the Stone Ring which reduces enemy poise; essentially making the enemy (you) easier to stun-lock. The Red Tearstone Ring increases your base damage output by 20% when your health drops below 30%




          • Equipment


          Some equipment can also affect damage output as well. The Engraved Gauntlets (thanks for reminding me GEnGEr) give a chance around a 5-15% chance (still need to figure that one out) to make a single attack critical (1.5x damage).






          share|improve this answer





















          • 2





            Don't forget about the "Engraved Gauntlets" that can also boost the Crit chance.

            – GEnGEr
            Aug 20 '14 at 9:35














          3












          3








          3







          The dagger is incredibly broken in this sense, having an incredibly high poise-damage range and incredible crit damage. So in short, no, he wasn't hacking.



          The long story is there are some mechanics and items that can help boost the output of weapons to achieve this effect:




          • Imbuing (Raw/Mundane)


          Imbuing a weapon with Raw will reduce the scaling a weapon has (in the case of a Dagger, the scaling drops from STR/DEX E/B to E/E), with the trade-off for a higher base damage.



          On the other hand, Mundane changes your scaling to scale off your lowest stat(s) (all stats are taken into account) so a way to achieve insane damage levels is to keep all your stat levels even (eg 20).




          • Rings


          There are several rings in the game that can increase the damage output of your weapon, and even the amount of poise damage (how easy it is to stagger someone). The two that come to mind are the Ring of Blades (+2 increases your physical attack by 50) and the Stone Ring which reduces enemy poise; essentially making the enemy (you) easier to stun-lock. The Red Tearstone Ring increases your base damage output by 20% when your health drops below 30%




          • Equipment


          Some equipment can also affect damage output as well. The Engraved Gauntlets (thanks for reminding me GEnGEr) give a chance around a 5-15% chance (still need to figure that one out) to make a single attack critical (1.5x damage).






          share|improve this answer















          The dagger is incredibly broken in this sense, having an incredibly high poise-damage range and incredible crit damage. So in short, no, he wasn't hacking.



          The long story is there are some mechanics and items that can help boost the output of weapons to achieve this effect:




          • Imbuing (Raw/Mundane)


          Imbuing a weapon with Raw will reduce the scaling a weapon has (in the case of a Dagger, the scaling drops from STR/DEX E/B to E/E), with the trade-off for a higher base damage.



          On the other hand, Mundane changes your scaling to scale off your lowest stat(s) (all stats are taken into account) so a way to achieve insane damage levels is to keep all your stat levels even (eg 20).




          • Rings


          There are several rings in the game that can increase the damage output of your weapon, and even the amount of poise damage (how easy it is to stagger someone). The two that come to mind are the Ring of Blades (+2 increases your physical attack by 50) and the Stone Ring which reduces enemy poise; essentially making the enemy (you) easier to stun-lock. The Red Tearstone Ring increases your base damage output by 20% when your health drops below 30%




          • Equipment


          Some equipment can also affect damage output as well. The Engraved Gauntlets (thanks for reminding me GEnGEr) give a chance around a 5-15% chance (still need to figure that one out) to make a single attack critical (1.5x damage).







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 15 mins ago

























          answered Aug 20 '14 at 4:03









          BenBen

          24k32107191




          24k32107191








          • 2





            Don't forget about the "Engraved Gauntlets" that can also boost the Crit chance.

            – GEnGEr
            Aug 20 '14 at 9:35














          • 2





            Don't forget about the "Engraved Gauntlets" that can also boost the Crit chance.

            – GEnGEr
            Aug 20 '14 at 9:35








          2




          2





          Don't forget about the "Engraved Gauntlets" that can also boost the Crit chance.

          – GEnGEr
          Aug 20 '14 at 9:35





          Don't forget about the "Engraved Gauntlets" that can also boost the Crit chance.

          – GEnGEr
          Aug 20 '14 at 9:35


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Arqade!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f181587%2fhow-can-a-2-handed-dagger-stun-lock-a-havel-monster-to-death%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Hivernacle

          Fluorita

          Hulsita