(Java Minecraft 1.13.2) Game crashes after raycasting through end gateway





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







0















I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
Here's my recursive raycasting function:



execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp


And here's the teleportation function enderwand:enderwandtp :



    tp @s ~ ~1 ~
scoreboard players set @s ewReload 80


where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.










share|improve this question





























    0















    I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
    Here's my recursive raycasting function:



    execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
    execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
    execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
    execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
    execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp


    And here's the teleportation function enderwand:enderwandtp :



        tp @s ~ ~1 ~
    scoreboard players set @s ewReload 80


    where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.










    share|improve this question

























      0












      0








      0








      I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
      Here's my recursive raycasting function:



      execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
      execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
      execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
      execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
      execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp


      And here's the teleportation function enderwand:enderwandtp :



          tp @s ~ ~1 ~
      scoreboard players set @s ewReload 80


      where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.










      share|improve this question














      I've made a datapack for an 'enderwand' which allows you to teleport using raycasting. Everything works fine except I've put exceptions so the ray goes through water, lava, and the end gateway, however when I attempt to go through an end gateway my game freezes and I have to close it. Does anyone know why this is?
      Here's my recursive raycasting function:



      execute if block ~ ~ ~ minecraft:air positioned ^ ^ ^1 run function enderwand:raycast
      execute if block ~ ~ ~ minecraft:water positioned ^ ^ ^1 run function enderwand:raycast
      execute if block ~ ~ ~ minecraft:lava positioned ^ ^ ^1 run function enderwand:raycast
      execute if block ~ ~ ~ minecraft:end_gateway positioned ^ ^ ^ run function enderwand:raycast
      execute unless block ~ ~ ~ minecraft:end_gateway unless block ~ ~ ~ minecraft:lava unless block ~ ~ ~ minecraft:water unless block ~ ~ ~ minecraft:air positioned ^ ^ ^ as @s run function enderwand:enderwandtp


      And here's the teleportation function enderwand:enderwandtp :



          tp @s ~ ~1 ~
      scoreboard players set @s ewReload 80


      where ewReload is a scoreboard keeping track of someone's reload. The water and lava exceptions work fine.







      minecraft minecraft-commands






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 11 mins ago









      Nik3141Nik3141

      14910




      14910






















          0






          active

          oldest

          votes












          Your Answer








          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "41"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f349239%2fjava-minecraft-1-13-2-game-crashes-after-raycasting-through-end-gateway%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          0






          active

          oldest

          votes








          0






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes
















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Arqade!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f349239%2fjava-minecraft-1-13-2-game-crashes-after-raycasting-through-end-gateway%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Hivernacle

          Fluorita

          Hulsita