Why hostile mobs start to spawn then all of a sudden they just vanish? Minecraft 1.10.2





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







4















This is a very strange phenomenon hostile mobs will start spawning at night then all of a sudden vanish with out a trace within 2 days (Minecraft time). First they spawned regularly within the world I created then my game froze and crashed twice now when I go into the game no hostile mobs spawn at all and no crashing occurs.



FML Log



Modlist I am using



If this isn't the right place to have this answered then I will go to Minecraft forge to ask this.



Edit: Hmmmm...I'm going to check something out really quick and see if the problem is what I think it is.



Re-Edit: I found out the issue. It was that I had a mob spawn editor mod named NoMobsSpawnOnTrees. The spawns per tick was set to 0.0 so I set it to 20.0. So far hostile mobs do spawn at night now




Extra spawning tries per tick. This only applies to hostile mobs.



D:extraSpawningTries=20.0 <-- was set to 0.0 before



Make sure you set this in the settings if you want hostile mobs to spawn at night.










share|improve this question
















bumped to the homepage by Community 4 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.











  • 4





    Instead of editing your question, why not answer it? Because right now, it looks like your question is unanswered when the problem has been fixed. Also, anyone having a similar issue will think your question is unanswered.

    – Daniel G
    Oct 2 '16 at 12:46


















4















This is a very strange phenomenon hostile mobs will start spawning at night then all of a sudden vanish with out a trace within 2 days (Minecraft time). First they spawned regularly within the world I created then my game froze and crashed twice now when I go into the game no hostile mobs spawn at all and no crashing occurs.



FML Log



Modlist I am using



If this isn't the right place to have this answered then I will go to Minecraft forge to ask this.



Edit: Hmmmm...I'm going to check something out really quick and see if the problem is what I think it is.



Re-Edit: I found out the issue. It was that I had a mob spawn editor mod named NoMobsSpawnOnTrees. The spawns per tick was set to 0.0 so I set it to 20.0. So far hostile mobs do spawn at night now




Extra spawning tries per tick. This only applies to hostile mobs.



D:extraSpawningTries=20.0 <-- was set to 0.0 before



Make sure you set this in the settings if you want hostile mobs to spawn at night.










share|improve this question
















bumped to the homepage by Community 4 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.











  • 4





    Instead of editing your question, why not answer it? Because right now, it looks like your question is unanswered when the problem has been fixed. Also, anyone having a similar issue will think your question is unanswered.

    – Daniel G
    Oct 2 '16 at 12:46














4












4








4


0






This is a very strange phenomenon hostile mobs will start spawning at night then all of a sudden vanish with out a trace within 2 days (Minecraft time). First they spawned regularly within the world I created then my game froze and crashed twice now when I go into the game no hostile mobs spawn at all and no crashing occurs.



FML Log



Modlist I am using



If this isn't the right place to have this answered then I will go to Minecraft forge to ask this.



Edit: Hmmmm...I'm going to check something out really quick and see if the problem is what I think it is.



Re-Edit: I found out the issue. It was that I had a mob spawn editor mod named NoMobsSpawnOnTrees. The spawns per tick was set to 0.0 so I set it to 20.0. So far hostile mobs do spawn at night now




Extra spawning tries per tick. This only applies to hostile mobs.



D:extraSpawningTries=20.0 <-- was set to 0.0 before



Make sure you set this in the settings if you want hostile mobs to spawn at night.










share|improve this question
















This is a very strange phenomenon hostile mobs will start spawning at night then all of a sudden vanish with out a trace within 2 days (Minecraft time). First they spawned regularly within the world I created then my game froze and crashed twice now when I go into the game no hostile mobs spawn at all and no crashing occurs.



FML Log



Modlist I am using



If this isn't the right place to have this answered then I will go to Minecraft forge to ask this.



Edit: Hmmmm...I'm going to check something out really quick and see if the problem is what I think it is.



Re-Edit: I found out the issue. It was that I had a mob spawn editor mod named NoMobsSpawnOnTrees. The spawns per tick was set to 0.0 so I set it to 20.0. So far hostile mobs do spawn at night now




Extra spawning tries per tick. This only applies to hostile mobs.



D:extraSpawningTries=20.0 <-- was set to 0.0 before



Make sure you set this in the settings if you want hostile mobs to spawn at night.







minecraft minecraft-forge






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Sep 30 '16 at 5:22







DatrixTHLK

















asked Sep 30 '16 at 4:19









DatrixTHLKDatrixTHLK

242




242





bumped to the homepage by Community 4 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.







bumped to the homepage by Community 4 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.










  • 4





    Instead of editing your question, why not answer it? Because right now, it looks like your question is unanswered when the problem has been fixed. Also, anyone having a similar issue will think your question is unanswered.

    – Daniel G
    Oct 2 '16 at 12:46














  • 4





    Instead of editing your question, why not answer it? Because right now, it looks like your question is unanswered when the problem has been fixed. Also, anyone having a similar issue will think your question is unanswered.

    – Daniel G
    Oct 2 '16 at 12:46








4




4





Instead of editing your question, why not answer it? Because right now, it looks like your question is unanswered when the problem has been fixed. Also, anyone having a similar issue will think your question is unanswered.

– Daniel G
Oct 2 '16 at 12:46





Instead of editing your question, why not answer it? Because right now, it looks like your question is unanswered when the problem has been fixed. Also, anyone having a similar issue will think your question is unanswered.

– Daniel G
Oct 2 '16 at 12:46










1 Answer
1






active

oldest

votes


















0














If it was not a mod pack, I would say that hostile mobs naturally despawn afer a period of time. If you move to far away from the mobs, they will despawn from that area and spawn in a dark areas somewhere around you. This point is made when testing mobs in a fortress and overworld. In the overworld, I have tested the theory that mobs despawn after you die. This is false. If you die near the spawn area or bed (if you have one), you will respawn and the mobs are still there. However, lets say you died in a fortress that is 2000 blocks away from where you spawned. After awhile of you not being near there, those mobs automatically despawn from that area just so they could spawn where you are. As for the never spawning at all, there are only 2 options. The first is that the light level is too high for them to spawn, and they instead gather in underground caves. The second is that, ultimately, you glitched your game This sometimes happens with save files if not properly shut down, and you may need to modify the file or just create a new world.






share|improve this answer


























    Your Answer








    StackExchange.ready(function() {
    var channelOptions = {
    tags: "".split(" "),
    id: "41"
    };
    initTagRenderer("".split(" "), "".split(" "), channelOptions);

    StackExchange.using("externalEditor", function() {
    // Have to fire editor after snippets, if snippets enabled
    if (StackExchange.settings.snippets.snippetsEnabled) {
    StackExchange.using("snippets", function() {
    createEditor();
    });
    }
    else {
    createEditor();
    }
    });

    function createEditor() {
    StackExchange.prepareEditor({
    heartbeatType: 'answer',
    autoActivateHeartbeat: false,
    convertImagesToLinks: false,
    noModals: true,
    showLowRepImageUploadWarning: true,
    reputationToPostImages: null,
    bindNavPrevention: true,
    postfix: "",
    imageUploader: {
    brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
    contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
    allowUrls: true
    },
    noCode: true, onDemand: true,
    discardSelector: ".discard-answer"
    ,immediatelyShowMarkdownHelp:true
    });


    }
    });














    draft saved

    draft discarded


















    StackExchange.ready(
    function () {
    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f286856%2fwhy-hostile-mobs-start-to-spawn-then-all-of-a-sudden-they-just-vanish-minecraft%23new-answer', 'question_page');
    }
    );

    Post as a guest















    Required, but never shown

























    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    0














    If it was not a mod pack, I would say that hostile mobs naturally despawn afer a period of time. If you move to far away from the mobs, they will despawn from that area and spawn in a dark areas somewhere around you. This point is made when testing mobs in a fortress and overworld. In the overworld, I have tested the theory that mobs despawn after you die. This is false. If you die near the spawn area or bed (if you have one), you will respawn and the mobs are still there. However, lets say you died in a fortress that is 2000 blocks away from where you spawned. After awhile of you not being near there, those mobs automatically despawn from that area just so they could spawn where you are. As for the never spawning at all, there are only 2 options. The first is that the light level is too high for them to spawn, and they instead gather in underground caves. The second is that, ultimately, you glitched your game This sometimes happens with save files if not properly shut down, and you may need to modify the file or just create a new world.






    share|improve this answer






























      0














      If it was not a mod pack, I would say that hostile mobs naturally despawn afer a period of time. If you move to far away from the mobs, they will despawn from that area and spawn in a dark areas somewhere around you. This point is made when testing mobs in a fortress and overworld. In the overworld, I have tested the theory that mobs despawn after you die. This is false. If you die near the spawn area or bed (if you have one), you will respawn and the mobs are still there. However, lets say you died in a fortress that is 2000 blocks away from where you spawned. After awhile of you not being near there, those mobs automatically despawn from that area just so they could spawn where you are. As for the never spawning at all, there are only 2 options. The first is that the light level is too high for them to spawn, and they instead gather in underground caves. The second is that, ultimately, you glitched your game This sometimes happens with save files if not properly shut down, and you may need to modify the file or just create a new world.






      share|improve this answer




























        0












        0








        0







        If it was not a mod pack, I would say that hostile mobs naturally despawn afer a period of time. If you move to far away from the mobs, they will despawn from that area and spawn in a dark areas somewhere around you. This point is made when testing mobs in a fortress and overworld. In the overworld, I have tested the theory that mobs despawn after you die. This is false. If you die near the spawn area or bed (if you have one), you will respawn and the mobs are still there. However, lets say you died in a fortress that is 2000 blocks away from where you spawned. After awhile of you not being near there, those mobs automatically despawn from that area just so they could spawn where you are. As for the never spawning at all, there are only 2 options. The first is that the light level is too high for them to spawn, and they instead gather in underground caves. The second is that, ultimately, you glitched your game This sometimes happens with save files if not properly shut down, and you may need to modify the file or just create a new world.






        share|improve this answer















        If it was not a mod pack, I would say that hostile mobs naturally despawn afer a period of time. If you move to far away from the mobs, they will despawn from that area and spawn in a dark areas somewhere around you. This point is made when testing mobs in a fortress and overworld. In the overworld, I have tested the theory that mobs despawn after you die. This is false. If you die near the spawn area or bed (if you have one), you will respawn and the mobs are still there. However, lets say you died in a fortress that is 2000 blocks away from where you spawned. After awhile of you not being near there, those mobs automatically despawn from that area just so they could spawn where you are. As for the never spawning at all, there are only 2 options. The first is that the light level is too high for them to spawn, and they instead gather in underground caves. The second is that, ultimately, you glitched your game This sometimes happens with save files if not properly shut down, and you may need to modify the file or just create a new world.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Jan 27 '17 at 4:59









        Vemonus

        56k42218344




        56k42218344










        answered Jan 27 '17 at 4:44









        XenoXaviersXenoXaviers

        1




        1






























            draft saved

            draft discarded




















































            Thanks for contributing an answer to Arqade!


            • Please be sure to answer the question. Provide details and share your research!

            But avoid



            • Asking for help, clarification, or responding to other answers.

            • Making statements based on opinion; back them up with references or personal experience.


            To learn more, see our tips on writing great answers.




            draft saved


            draft discarded














            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgaming.stackexchange.com%2fquestions%2f286856%2fwhy-hostile-mobs-start-to-spawn-then-all-of-a-sudden-they-just-vanish-minecraft%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown





















































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown

































            Required, but never shown














            Required, but never shown












            Required, but never shown







            Required, but never shown







            Popular posts from this blog

            Hivernacle

            Fluorita

            Hulsita