How is weapon accuracy interpolated between ranges?





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The wiki lists the accuracy of each weapon at ranges of 4, 15, 30, and 50 tiles. It also says:




Between those ranges, accuracy stats are interpolated.




How exactly are they interpolated? Also, how accurate are weapons at below 4 tiles distance?










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  • This just means they didn't bother testing every range between those.

    – Wrigglenite
    May 27 '17 at 13:52











  • False. These accuracies are defined in the data files (see e.g. Mods/Core/ThingDefs_Misc/Weapons_Guns.xml, search for "AccuracyTouch".

    – Erik
    May 31 '17 at 8:14






  • 1





    @DanmakuGrazer: Cynicism is not an answer. Also, the referenced explanation isn't about how they tested (or chose to not test) the weapons, but it's about how the whole accuracy system has been built to work. Testing is not even relevant in this context.

    – Flater
    Jun 2 '17 at 7:11


















4















The wiki lists the accuracy of each weapon at ranges of 4, 15, 30, and 50 tiles. It also says:




Between those ranges, accuracy stats are interpolated.




How exactly are they interpolated? Also, how accurate are weapons at below 4 tiles distance?










share|improve this question
















bumped to the homepage by Community 13 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
















  • This just means they didn't bother testing every range between those.

    – Wrigglenite
    May 27 '17 at 13:52











  • False. These accuracies are defined in the data files (see e.g. Mods/Core/ThingDefs_Misc/Weapons_Guns.xml, search for "AccuracyTouch".

    – Erik
    May 31 '17 at 8:14






  • 1





    @DanmakuGrazer: Cynicism is not an answer. Also, the referenced explanation isn't about how they tested (or chose to not test) the weapons, but it's about how the whole accuracy system has been built to work. Testing is not even relevant in this context.

    – Flater
    Jun 2 '17 at 7:11














4












4








4








The wiki lists the accuracy of each weapon at ranges of 4, 15, 30, and 50 tiles. It also says:




Between those ranges, accuracy stats are interpolated.




How exactly are they interpolated? Also, how accurate are weapons at below 4 tiles distance?










share|improve this question
















The wiki lists the accuracy of each weapon at ranges of 4, 15, 30, and 50 tiles. It also says:




Between those ranges, accuracy stats are interpolated.




How exactly are they interpolated? Also, how accurate are weapons at below 4 tiles distance?







rimworld






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edited Jun 2 '17 at 18:01









B. S. Morganstein

3,520833




3,520833










asked May 27 '17 at 13:36









ErikErik

798719




798719





bumped to the homepage by Community 13 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.







bumped to the homepage by Community 13 mins ago


This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.















  • This just means they didn't bother testing every range between those.

    – Wrigglenite
    May 27 '17 at 13:52











  • False. These accuracies are defined in the data files (see e.g. Mods/Core/ThingDefs_Misc/Weapons_Guns.xml, search for "AccuracyTouch".

    – Erik
    May 31 '17 at 8:14






  • 1





    @DanmakuGrazer: Cynicism is not an answer. Also, the referenced explanation isn't about how they tested (or chose to not test) the weapons, but it's about how the whole accuracy system has been built to work. Testing is not even relevant in this context.

    – Flater
    Jun 2 '17 at 7:11



















  • This just means they didn't bother testing every range between those.

    – Wrigglenite
    May 27 '17 at 13:52











  • False. These accuracies are defined in the data files (see e.g. Mods/Core/ThingDefs_Misc/Weapons_Guns.xml, search for "AccuracyTouch".

    – Erik
    May 31 '17 at 8:14






  • 1





    @DanmakuGrazer: Cynicism is not an answer. Also, the referenced explanation isn't about how they tested (or chose to not test) the weapons, but it's about how the whole accuracy system has been built to work. Testing is not even relevant in this context.

    – Flater
    Jun 2 '17 at 7:11

















This just means they didn't bother testing every range between those.

– Wrigglenite
May 27 '17 at 13:52





This just means they didn't bother testing every range between those.

– Wrigglenite
May 27 '17 at 13:52













False. These accuracies are defined in the data files (see e.g. Mods/Core/ThingDefs_Misc/Weapons_Guns.xml, search for "AccuracyTouch".

– Erik
May 31 '17 at 8:14





False. These accuracies are defined in the data files (see e.g. Mods/Core/ThingDefs_Misc/Weapons_Guns.xml, search for "AccuracyTouch".

– Erik
May 31 '17 at 8:14




1




1





@DanmakuGrazer: Cynicism is not an answer. Also, the referenced explanation isn't about how they tested (or chose to not test) the weapons, but it's about how the whole accuracy system has been built to work. Testing is not even relevant in this context.

– Flater
Jun 2 '17 at 7:11





@DanmakuGrazer: Cynicism is not an answer. Also, the referenced explanation isn't about how they tested (or chose to not test) the weapons, but it's about how the whole accuracy system has been built to work. Testing is not even relevant in this context.

– Flater
Jun 2 '17 at 7:11










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You can see weapon accuracy in the tooltip. This value changes as the range changes. In the picture with range of one tile, the bolt action rifle has 65% accuracy. This accuracy remains out to four tiles.



enter image description here



I wouldn't use those wiki numbers. That page lists the bolt action rifle 4 tile accuracy at 50%, which does not match my observation.






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    You can see weapon accuracy in the tooltip. This value changes as the range changes. In the picture with range of one tile, the bolt action rifle has 65% accuracy. This accuracy remains out to four tiles.



    enter image description here



    I wouldn't use those wiki numbers. That page lists the bolt action rifle 4 tile accuracy at 50%, which does not match my observation.






    share|improve this answer




























      0














      You can see weapon accuracy in the tooltip. This value changes as the range changes. In the picture with range of one tile, the bolt action rifle has 65% accuracy. This accuracy remains out to four tiles.



      enter image description here



      I wouldn't use those wiki numbers. That page lists the bolt action rifle 4 tile accuracy at 50%, which does not match my observation.






      share|improve this answer


























        0












        0








        0







        You can see weapon accuracy in the tooltip. This value changes as the range changes. In the picture with range of one tile, the bolt action rifle has 65% accuracy. This accuracy remains out to four tiles.



        enter image description here



        I wouldn't use those wiki numbers. That page lists the bolt action rifle 4 tile accuracy at 50%, which does not match my observation.






        share|improve this answer













        You can see weapon accuracy in the tooltip. This value changes as the range changes. In the picture with range of one tile, the bolt action rifle has 65% accuracy. This accuracy remains out to four tiles.



        enter image description here



        I wouldn't use those wiki numbers. That page lists the bolt action rifle 4 tile accuracy at 50%, which does not match my observation.







        share|improve this answer












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        answered Sep 26 '18 at 22:23









        Amy BAmy B

        20.5k356114




        20.5k356114






























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